Captain and Ship

“Captain and Ship” is a dice game that is played with five six-sided dice and a scoring sheet. The objective of the game is to score as many points as possible by rolling combinations of dice and building a “ship.”

Here are the basic rules for playing “Captain and Ship” dice game:

  1. Each player takes turns rolling all five dice. After each roll, the player can choose to keep any number of dice and re-roll the rest up to two more times.
  2. The goal is to roll specific combinations of dice to build a “ship.” The combinations and their corresponding point values are as follows:
  • 1’s: 100 points each
  • 5’s: 50 points each
  • Three of a kind: 100 times the number shown (e.g. three 4’s would score 400 points)
  • Four of a kind: 1,000 times the number shown (e.g. four 3’s would score 3,000 points)
  • Five of a kind: 10,000 points
  • Six of a kind: 50,000 points
  1. After each roll, the player must set aside at least one die to add to their “ship.” The ship is built by adding dice of the same value to a “hull” and adding a die of a different value to the “mast.” For example, if a player rolls three 2’s, they could add those dice to their hull and then add a die of a different value (e.g. a 3 or a 4) to their mast.
  2. Once a player has built their ship, they can choose to end their turn and score the points for their ship, or continue rolling in an attempt to build a better ship. However, if the player rolls again and does not add any dice to their ship, their turn ends and they lose all points earned during that turn.
  3. The game continues with each player taking turns rolling the dice and building their ship. The first player to reach a predetermined score (usually 10,000 points) wins the game.