“Captain and Ship” is a dice game that is played with five six-sided dice and a scoring sheet. The objective of the game is to score as many points as possible by rolling combinations of dice and building a “ship.”
Here are the basic rules for playing “Captain and Ship” dice game:
- Each player takes turns rolling all five dice. After each roll, the player can choose to keep any number of dice and re-roll the rest up to two more times.
- The goal is to roll specific combinations of dice to build a “ship.” The combinations and their corresponding point values are as follows:
- 1’s: 100 points each
- 5’s: 50 points each
- Three of a kind: 100 times the number shown (e.g. three 4’s would score 400 points)
- Four of a kind: 1,000 times the number shown (e.g. four 3’s would score 3,000 points)
- Five of a kind: 10,000 points
- Six of a kind: 50,000 points
- After each roll, the player must set aside at least one die to add to their “ship.” The ship is built by adding dice of the same value to a “hull” and adding a die of a different value to the “mast.” For example, if a player rolls three 2’s, they could add those dice to their hull and then add a die of a different value (e.g. a 3 or a 4) to their mast.
- Once a player has built their ship, they can choose to end their turn and score the points for their ship, or continue rolling in an attempt to build a better ship. However, if the player rolls again and does not add any dice to their ship, their turn ends and they lose all points earned during that turn.
- The game continues with each player taking turns rolling the dice and building their ship. The first player to reach a predetermined score (usually 10,000 points) wins the game.